// Creative Code

Games & Experiments

Three browser games built entirely in vanilla JavaScript — no engines, no libraries. Pure canvas, pure code. Desktop recommended (keyboard + mouse required).

ScheduledTask

A wave-based roguelite shooter with class selection, an upgrade system, and boss encounters. 14 component modules, zero dependencies.

Canvas Roguelite Component Architecture
Play ScheduledTask →

SpaceLaser

A galactic shoot-em-up with procedural wave generation and boss fights. Built in under 100KB of vanilla JavaScript.

Canvas Procedural Shooter
Play SpaceLaser →

PlatformerPro

A cyberpunk platformer with 2D physics, procedural levels, and a particle system. Modular entity-component architecture.

Canvas Physics Platformer
Play PlatformerPro →

Desktop recommended — these games require keyboard and mouse.