// Creative Code
Games & Experiments
Three browser games built entirely in vanilla JavaScript — no engines, no libraries. Pure canvas, pure code. Desktop recommended (keyboard + mouse required).
ScheduledTask
A wave-based roguelite shooter with class selection, an upgrade system, and boss encounters. 14 component modules, zero dependencies.
Play ScheduledTask →SpaceLaser
A galactic shoot-em-up with procedural wave generation and boss fights. Built in under 100KB of vanilla JavaScript.
Play SpaceLaser →PlatformerPro
A cyberpunk platformer with 2D physics, procedural levels, and a particle system. Modular entity-component architecture.
Play PlatformerPro →Desktop recommended — these games require keyboard and mouse.